My Portfolio

Bringing your game to life with incredibly clean UI designs, smooth front-end scripting, and custom 3D environments. ??

ABOUT ME
Profile Picture

Hi, I'm sub99!

UI/UX, Scripter & 3D Modeler

Hey, I'm sub99 (or stolepee). I'm a newer Roblox Developer focused on UI design, scripting, and 3D modeling. I started out just trying to make menus that didn't feel clunky to click on. That eventually turned into scripting my own UI frameworks, and recently I've expanded into building 3D environments and assets in Blender. I just like keeping things clean, responsive, and actually fun to use.

Skillset

  • UI/UX Design: I design custom interfaces from scratch. Usually, this means fully responsive HUDs, shops, and menus that look good on any devices, complete with smooth screen transitions and hover effects.
  • Front-End Scripting: I don't just design the UI, I code it as well. I write clean Luau scripts to handle all the button logic and client-side systems so your lead scripter doesn't have to wire it all up themselves.
  • 3D Modeling & Building: I use Blender to make custom props, weapons, and map structures. Whether it's a stylized battle axe or a central game hub, I can build environmental pieces that fit the exact vibe of your game.

My Workflow

1

Planning & Scope

First, we discuss exactly what you need. Whether you are looking to hire me for a single 3D prop, a standalone UI menu, or a complete front-end overhaul, we lock in the vision and requirements before starting.

2

Creation & Development

Next, I get to work in Roblox Studio or Blender. Depending on the job, I will design fully responsive UI layouts or build custom 3D models from scratch, ensuring everything is highly optimized for your game.

3

Scripting & Delivery

Finally, I deliver the finished product. If I am doing your UI, I script the Luau logic and animations. If I am providing 3D assets, I make sure they are properly scaled, imported, and ready to drop right into your world.

Quick Info

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What are your turnaround times?

It really depends on the project scope. A standalone UI menu or a simple 3D prop might just take a day, while a fully scripted HUD or a map environment will naturally take a bit longer. I will always give you a clear, honest ETA upfront before we start.

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How do you handle project updates?

I hate leaving people in the dark, so I send frequent progress shots directly from Studio and Blender. You will get to see how the UI or environment is shaping up early on, making it easy to give feedback before everything is finalized.

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What if I need something changed?

I include reasonable revisions because I want the final result to be a perfect fit for your game. If a color feels off, a screen transition is too slow, or a 3D model needs adjusting, just let me know and I will gladly tweak it.

Work Showcase

Showcase #1

Showcase #2

Admin Panel Dark Mode Admin Panel Light Mode

Admin Panel (Light & Dark Mode Reveal)

Interactive Welcome UI

Interactive Welcome UI

Menu & Settings

Inventory System

TPS System

Shop UI

Shop UI

Playtime Rewards Interface

Playtime Rewards

Stat Collection System

Quest Journal

Quest Journal

Owner Moderation Panel

Owner Moderation Panel (First Ever Project)